![]() ![]() ![]() And if the enemy only sent in one ship at a time, you, the player, would probably have it too easy. So, if you had AI allies, you’d be taking a lot more damage in a 2D battlefield where all weapons have infinite ranges. You need to maintain and repair your fleet the enemy doesn’t. The ships in HighFleet aren’t just sponges with HP bars they’re made up of many components, each of which can be destroyed individually. ![]() This system doesn’t seem the least bit fair to the player, but it makes sense once you go through several battles. ![]()
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